This video shows the new state machine of the server and the new movement system which unlike the old one accounts for client lag inside the server also movement-prediction inside the client and replaced the capsules with models which I grabbed from the asset store. Here are a list of changes
* New movement system
* State-machine (character animations also)
* Character creation (no customization as of yet)
* Good bye capsules
Hey all, getting ready for the next video. Finished state machine in the server (character animation and all), re-write of movement system to compensate lag plus I am working on a character creation window. Here is a peek, let me know what you guys think of it. Any feedback is appreciated or anything I should change to make it better, after all I am not a pro GUI designer :P
I am freelancer who created this project 3 years ago during my spare time. I have been able to get the project to a playable state. I have made the project open source in hopes that it would be useful to developers alike since I stopped working on this project to focus on my work. After 3 years I have decided to continue the work and release the code to the public.